Year 1 Computing Curriculum
Computing in year one is organised into three distinct but overlapping areas of knowledge and understanding: Digital Literacy, Information technology and Computer Science. Children will be taught…
 

Computer Science

  • To explore using individual commands, both with other learners and as part of a computer program.
  • To identify what each floor robot command does and use that knowledge to start predicting the outcome of programs.
  • To explore on-screen programming through ScratchJr.
  • To explore the way a project looks by investigating sprites and backgrounds.
  • To use programming blocks to use, modify, and create programs.
  • To explore and understand program design through the introduction of algorithms.
 

Information Technology

  • To understand and use labelling, grouping, and searching as important aspects of data and information.
  • To how searching is a common operation in many applications, and requires an understanding that to search data, it must have labels.
  • To understand about assigning data (images) with different labels in order to demonstrate how computers are able to group and present data.
  • To use labels to put objects into groups, and label these groups.
  • To count a small number of objects, before and after the objects are grouped.
  • To sort objects into different groups, based on the properties they choose.
  • To use their ability to sort objects into different groups to answer questions about data.
  • To develop their understanding of the various aspects of using a computer to create and manipulate text.
  • To use a keyboard and mouse to enter and remove text.
  • To change the look of their text, and be able to justify their reasoning in making these changes.
  • To consider the differences between using a computer to create text, and writing text on paper. They will be able to explain which method they prefer and explain their reasoning for choosing this.
  • To develop understanding of a range of tools used for digital painting.
  • To use these tools to create their own digital paintings, while gaining inspiration from a range of artists’ work.
  • To consider their preferences when painting with and without the use of digital devices.
  • To develop understanding of technology and how it can help us.
  • To become familiar with the different components of a computer by developing keyboard and mouse skills.
 

Digital Literacy

  • To recognise common uses of information technology beyond school
  • To use technology safely and respectfully, keeping personal information private; identify where to go for help and support when they have concerns about content or contact on the internet or other online technologies.